Arabic Language Learning Innovations Based on Puzzle Games: Case Study at Walisongo Ngabar Ponorogo Islamic Boarding School
Contributors
Novia Dwi Nurcahyaningtias
Siti Julaeha
Keywords
Proceeding
Track
General Track
Abstract
This study aims to describe Arabic language learning innovations based on puzzle games at the Walisongo Ngabar Islamic Boarding School and analyze its effectiveness in increasing students' interest and understanding of the subject matter. The background of this research is based on the need for a learning method that is fun, interactive, and able to activate the participation of students in the Arabic learning process, which has tended to be monotonous and teacher-centered. This research approach uses a qualitative method with a case study type. Data collection techniques are carried out through observation, interviews with teachers and students, and documentation of learning activities. The results of the study show that the use of puzzle media, such as crossword puzzles, word searches, and sentence composing, is able to increase students' enthusiasm for learning, strengthen mastery of mufradat (vocabulary), and encourage group cooperation in the classroom. This strategy also helps teachers in creating an active and fun learning atmosphere without reducing the depth of the material being taught. Thus, Arabic learning innovations based on puzzle games can be an effective alternative in developing teaching methods in the pesantren environment.